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THE LAST
FAITH
2D Souls Like Metriodvania
I am currently working in this indie studio as an RPG Game Designer and Balancer. My work in this includes combat, Level design, enemy encounters, weapons, and complete balancing
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Designed elements for item placement
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Enemy encounters and placements on the map
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3C balancing, Weapons, Spells, Characters, Camera, animation feedback
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Boss encounters and encounters consultant.
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Cinematics Improvement

MAYANAGARI
Open World Gangster Game
In my time working at Hypernova Interactive Studio I was the initial designer for the in-house F2P game and worked for the foundation of the open-world gangster game on a mobile platform - More info on CV
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Designed, implemented and prototyped initial designs of features
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Implementing quests and narrative flow of main character.
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Researched ion the world, traffic systems and other open-world games
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Assisted the team to create tools and features for the game
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Implemented gameplay camera for movement, shooting and driving

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